
2D Animations
2D animation studies







Opening of the Bia Go channel on Youtube
This 2D frame-by-frame animation was created for the Bia Go YouTube channel, where the main idea was to showcase the character in different walking cycles during the changing seasons. Similarly, the clothing also changed according to the weather, transitioning from more Western attire to more Eastern attire, symbolizing the YouTuber's adaptation as she moved from Brazil to live in Japan."

Sketch
The animation "Sketch" was adapted from an authorial comic book developed as a TCC in the Graphic Design course in 2016 -2017 (around 1 year of production time).
The story tells about Ethan, a mischievous boy who decides to become friends with a little girl named Sunny who is deaf and mute but doesn't know how to communicate.
The lines are in reversed Portuguese as a way of adapting the original work, since the comic is silent, that is, it has no lines or dialogue.
Animation Bekka
This animation was developed as a final work for the theater and conversation course taught by professor Yi Young at the University of Kanda (KUIS) and presented at the semester's farewell party.
It is in Japanese with the purpose of showing some funny situations between the 2017 exchange students.
Flipbook - I'll make a pig out of you
A flipbook developed as part of a college assignment inspired by the fight scene from Disney's Mulan. Contains around 130 sheets.
GIF animations for animated Epub
In my final postgraduate article I developed animations of the same piglet above in different contexts to illustratedemonstrate the twelve basic principles of animation that were used as a result of the research. They follow:




Below is the link to download the digital EPUB about the twelve principles of animation. You must have an EPUB reader installed on your computer to open it. I recommend Adobe digital editions 4.2.5 and Icecream ebook.
Download link:
https://drive.google.com/file/d/15cppLzdEd2Rjj_7v8VBc9vEkztGUtfA9/view?usp=sharing
Motion Graphic IMIM 110
This project was carried out in 2018 during the Motion Graphics course in postgraduate studies, in partnership with Bianca Matos and Lorena Shimizu. To celebrate 110 years of Japanese immigration in Brazil, we decided to create an animated video telling, in a simple and summarized way, a little about the history of immigrants when they arrived in Brazil. We chose to represent the characters as Japanese foods in order to make the characters more generic and fun.
The programs used to create Motion were After Effects, Photoshop, Illustrator and Blender.
In this project I was responsible for the storyboards and concept art of the characters. You can view more details using the link below:
https://docs.google.com/document/d/1FmeObW-t9iSeYP8TNbL9KdCtWiBtg1pjzd_RPUFaTWk/edit